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This large monstrosity soars through the skies, using its wind dancer ability to gain advantage on Dexterity saving throws and ability checks. Its aerial superiority trait allows it to dominate in aerial combat, and its whirlwind ability can knock creatures prone and deal damage.

 

Galewing (CR 5)

Large monstrosity, chaotic neutral


  • Armor Class: 19 (natural armor)
  • Hit Points: 60 (10d10 + 20)
  • Speed: 30 ft., fly 90 ft.

  • STR: 20 (+5)
  • DEX: 18 (+4)
  • CON: 16 (+3)
  • INT: 10 (+0)
  • WIS: 12 (+1)
  • CHA: 16 (+3)

  • Saving Throws: Dex +4, Con +3
  • Skills: Acrobatics +4, Intimidation +3, Perception +3
  • Senses: darkvision 60 ft., passive Perception 14
  • Damage Resistances: bludgeoning, piercing, slashing, lightning
  • Damage Immunities: poison
  • Condition Immunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Languages: Aquan, Common
  • Challenge Rating: 5 (1,800 XP)
    Wind Dancer: The Galewing can use its bonus action to gain advantage on all Dexterity saving throws and ability checks for 1 minute. Aerial Superiority: The Galewing has advantage on all attack rolls against creatures that are not flying.

    Actions

    • Talon Swipe: Melee attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 5) slashing damage.
    • Whirlwind: The Galewing can use its action to create a 30-foot radius of swirling winds around itself. Creatures within the area must succeed on a DC 16 Strength saving throw or be knocked prone and take 15 (3d8) bludgeoning damage. The Galewing can use its action to maintain the whirlwind for up to 1 minute.

    Reactions

    • Aerial Dodge: The Galewing can use its reaction to dodge an attack, gaining advantage on its next attack roll.

Physical Description

The Galewing is a majestic, winged creature that appears to be a hybrid of a bird and a dragonfly. Its slender, elongated body is covered in iridescent scales that shimmer in shades of blue and green, reflecting the colors of the sky and the sea. Its wings are its most striking feature, with delicate, almost translucent membranes that refract light and create a mesmerizing display of colors. The Galewing's eyes are large and black, with vertical pupils that seem to pierce through the air. It has six long, slender legs that end in sharp claws, perfect for grasping and perching.

Ecology and Habitat

The Galewing is a coastal creature, found in areas where the sea meets the sky. It inhabits rocky cliffs, sea caves, and isolated islands, where it can ride the wind and waves with ease. It is a solitary creature, only coming together with others of its kind to mate or to defend its territory.

Behavior

The Galewing is a fierce protector of its territory and will attack any perceived threats with its sharp claws and agile flight. Despite its fearsome reputation, it is a noble and honorable creature, and will only attack when provoked. It is a skilled hunter, using its incredible speed and agility to catch fish and other sea creatures in mid-air.

Historical Background

The Galewing has been a part of coastal folklore for centuries, with stories of its majestic beauty and fearsome power passed down through generations. In some cultures, it is seen as a symbol of good luck and prosperity, while in others it is feared as a harbinger of storms and bad weather.

Notable Encounters

One famous encounter with a Galewing was recorded by a group of brave adventurers who stumbled upon a nest of young Galewings in a hidden sea cave. The mother Galewing attacked the party, but was eventually calmed by a skilled druid who was able to communicate with the creature.

Important Aspects for a Dungeon Master

When encountering a Galewing, players should be prepared for a challenging fight, as the creature's speed and agility make it a formidable opponent. However, the Galewing is also a noble and honorable creature, and may be open to negotiation or diplomacy if approached with respect and caution.

Unique Abilities and Traits

The Galewing has the ability to control the winds and waves, summoning powerful gusts of wind or massive waves to aid it in combat or to protect its territory. It is also highly resistant to lightning and other forms of electrical attacks.

Lore and Myths

In some cultures, the Galewing is said to be the messenger of the sea gods, carrying prayers and messages between the mortal world and the divine realm. In others, it is believed to have the power to control the tides and the weather, and is often invoked in rituals and ceremonies to ensure good fortune and prosperity.

Plot Hooks

The Lost Nest

A group of adventurers stumble upon a hidden sea cave, only to find that it is the nesting site of a young Galewing. The mother Galewing is nowhere to be found, and the party must navigate the treacherous coastline to find her and return her to her nest before it's too late.

The Storm Caller

A powerful sorcerer has discovered a way to harness the power of the Galewing, using its abilities to summon devastating storms and wreak havoc on the coastal cities. The party must track down the sorcerer and put a stop to their nefarious plans before the entire region is destroyed.

The Tides of War

A group of rival factions are vying for control of a strategic coastal city, and the Galewing has been drawn into the conflict. The party must navigate the complex web of alliances and rivalries to prevent the Galewing from being used as a weapon of war, and to ensure that the city is protected from the coming storm.