
- Details
- Written by: Peri
- Category: Locations
- Hits: 402
- workers 3d4+1 at any given time.
- workers are on shifts, 24/7.
- nearby stream for drinking water.
- wood goes to Haulic by cart weekly.
- wood is especially resilent and strong, making it well suited to ship building.
- Details
- Written by: Peri
- Category: Locations
- Hits: 376
DM overall description of the area
Describe to the players using all 5 senses
-- images used as inspirational reference only (this tavern will be something original and in my mapping style later.

- Details
- Written by: Peri
- Category: Locations
- Hits: 445
- Haulic is the main import/export hub for the Eastern Kingdoms.
- has districts
- you can purchase most items for a price, but some types will require quests
- Tag Ideas: Haulic, City, Eastern Kingdoms, Hub, Ports
- has a section of the city walled off and guarded due to crazies running around and murdering anything in their path (28 days infected zombie style)
- the castle is on a hilltop cliff overlooking the harbour and the population below.
- large amount of commerce is done by port, so fishing and trades are predominant closer to the water.
- has an academican district where the libraries and arcane practicioners live, research and ply their trades.
- diverse population, but animal kin are not very welcome.
- Halic is build over the remains of a city of the ancients, very few are aware, and most of those are keeping it a secret.
- shipbuilding industry provides some of the best warships around and provides maritime superiority.